🃏 Crazy Card Game
Match by rank or suit. 2s and the A♠ attack, 5 reverses, 7 skips or clears, 8 and J change the suit. First empty hand wins.
Rules
- Goal: be the first to get rid of all your cards. Play a card matching the top card's rank or suit.
- 2: next player draws 2. They can defend with another 2, and penalties stack.
- A♠: next player draws 5. Only the 2♠ can defend it. Chains keep adding up until someone takes all the cards.
- 5: reverses the direction of play.
- 7 alone: skips the next player. 7 + cards of its suit: dump them all in one move (no skip).
- 8 or J: play on anything. Announce the next suit, or play it plain without changing anything. On top of an announced suit any 8/J may be dropped, but the announced suit stays until a normal card covers it.
- Can't play, or don't want to? Draw one card; nobody knows if you really had a playable card. After any pickup (a draw or a penalty) you can still play a playable card, or end your turn.
- Dealer: the round winner deals next, picks the hand size, and gets one extra card.
- Betting: every player pays the room's bet through Chapa before a round can start. The winner gets 95% of the pot sent to their telebirr number.